Categories

Sunday, December 27, 2009

X-mas Tees

Hipster Goat
Hipster Goat for Maia

Tuesday, December 15, 2009

Mod Lobster

Mod Lobster

Saturday, December 5, 2009

Supergiant Animation - For reals

Here is the official website of my Brooklyn nano-studio, Supergiant Animation.
You can see our first paid project, a 30-second spot for Minneapolis-based power substation software developers, OSI (Open Systems International). Or you can watch my animation reel and contact me for a job!

Thursday, November 26, 2009

Mars Needs Guitars - Animation Test 01b



(updated to render test, 12/20)

Saturday, October 17, 2009

Sunday, September 27, 2009

3D Fractals


Well, actually, they are 2D fractals as in my previous post, but with progress along the list of turning instructions translated as depth instead of color (red to blue).
So each turn is a duplicated stick extruded from the last one and moved very slightly down. So you end up seeing clusters of sticks casting shadows on the ones below it. Looks cool, nay?

Saturday, September 26, 2009

Flash Fractals (from 11/08)

I saw a NOVA on the subject and wanted to try my own.
I made a flash applet that takes a set of coded turning instructions and draws a line (eg: R, R, L for two right turns, then a left... like the old LOGO thing on the apple IIe!).
The turning instructions are generated by starting with one letter of the code, adding a letter, and then duplicating, mirroring, and inversing the code. So, 1. start with R 2. then add say an R 3. then duplicate the code before the letter you just added, so you have {R,R,R} 4. and also inverse the letters on the duplicated side {R,R,L} 5. do it again! RRL > RRLR > RRLRRLL (that was the second iteration. 6. iterate it 20 times and you'll have a list of instructions just over a million letters long. Have the computer follow the instructions and you get a picture like that over there, the famous Jurassic Park fractal. That's actually a million little lines making a quarter million little squares that add up to this big, bumpy, spirally thing that I guess reminded Michael Crichton (RIP) of a fern.
That's what you get if you stick to 90 degree turns and a two-letter code.

The rest of these (below) are some results from my experiments with 4-letter codes and other angle increments.

Thursday, September 24, 2009

Orgs: a Flash Simulation of Social Life (from 4/09)



I've just finished reading The Selfish Gene (Dawkins) twice and I wanted to try to make for myself the computer simulations he talks about in one of the final chapters. I remember Sagan mentioning them in The Demon Haunted World too. The game is about about strategies for survival in a social environment and the evolution of what we perceive as morals.

Wednesday, September 23, 2009

New "Lilly" scene for my Banner


I've been having a lot of fun with my new Cintiq 21UX. To mark the beginning of this blog, I redrew and recolored the old Lillylustre scene that I have used for my banner before.